Invited Talk

Game Semantics and Software Model-Checking

Luke Ong

University of Oxford

Abstract

Game semantics is a way of giving meanings to programming languages (and to logical systems) using basic and intuitive notions of game playing. The approach goes back to Kleene and Gandy in one tradition, and to Kahn and Plotkin, and Berry and Curien in another. Compared to other semantics of programming languages, a striking feature of game semantics is that it is denotational (and so admits compositional methods) and yet has clear operational content; further it gives rise to accurate (fully abstract) models for a wide range of programming languages. A recent development in game semantics is concerned with the algorithmic representation of fully abstract game semantics, with a view to applications in software model checking and program analysis. The goal is to build on the tools and methods which have been developed in the Verification community, while exploring the advantages offered by our semantics-based approach. This talk gives a survey of recent results in this direction, and discusses a number of directions for further work.


gdv04@soe.ucsc.edu Last updated: June 3, 2004